Why Apple rejected one of Google's software products for the iPhone
Weeks ago, when Google publicly revealed the content of its letter to the FCC in response to a government inquiry, it was discovered that Apple allegedly rejected the Google Latitude Application, because Apple believed the software could replicate the native Maps application included with the iPhone -- software also created by Google. Apple said that the new software could "create user confusion" with Google Maps. . . .
Apple approves Vonage's iPhone app:
Vonage, a pioneer in Internet-based phone service, is launching applications for the iPhone and BlackBerry that undercut the international calling rates of major wireless carriers.
When the phones are connected to a Wi-Fi hot spot, the calls go over that link, bypassing the wireless carrier entirely. When Wi-Fi is not available, the calls are placed as local wireless calls, using up minutes on the cell phone plan. Vonage then carries the calls to their overseas destination.
The fact that the Vonage app for the iPhone can use the cellular voice channel is unusual. Several other voice-over-Internet apps for the iPhone and iPod Touch can already place calls over Wi-Fi. But Google's Voice application, which is designed to use the cellular network, has not been approved. . . .
Very interestingly, popular gaming programs have also been rejected by Apple because of programing issues. Whatever claimed issues are present with Google, they don't seem consistent with any explanation for why Apple would reject these games.
Doom Classic was rejected twice before Apple allowed it to appear in the store with some minor changes. . . .